![]() Yet many would argue that it was only after the release of Deus Ex that the idea of a genre-bending game became truly popular. ![]() And stealth games like Thief prioritized sneaking through the shadows above all else.Įvery now and then, an experience like System Shock or Strife would come along, and challenge the medium’s self-imposed rigidness by melding multiple genres together. Role-playing games like Ultima epitomized inventories and statistics. First person shooters like Doom focused exclusively on gunning down monsters. During the 80s and 90s, most video game genres tended to stay squarely in their lanes.
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